The mark: three equal-width stripes in a rising stepped wedge, locked to a heavy RUNNERS wordmarkThe challenge
adidas owned the terraces, the track and the tunnel — but not the pavement. Running had become the largest participation sport on earth and the fastest-growing community format in every major city, yet adidas showed up as a shoe rather than a movement. The brief: build a running identity that belongs to the crews, not the catalogue.
The solution
We built adidas Runners around a single conviction — the street is the stadium. The three stripes become a lane marking, a crosswalk, a finish line painted on asphalt. A condensed grotesque set at billboard scale carries a voice that sounds like a crew chant rather than a slogan. Lucid blue replaces the expected energy colours, pulled from the hour when most people actually run: the blue dark before work and after it.
Packaging: the stripes cross the lid like a crosswalk
The start line dries on the pavement, stencil, shoes and can left behind
The mark holds at 60 pixels on a real home screen
Race webbing carries the three-bar wedge mark bottom-to-top
Nobody wins alone: the kit takes the tape together
The type system set on its own lime grid
The system's quietest state: one rule, one line
Corner takeover: the campaign line at street scale, the kit standing in for the runner
Key art: the garment suspended, the ticker running through itProject Information
Running is the only sport where the venue is the city itself. Every week, in every major market, thousands of people meet on a corner at an agreed hour and run together — a format that grew faster than any organised league on earth and that no sportswear brand had properly claimed.
adidas had the product credibility and none of the cultural ownership. Its running work looked like footwear marketing: hero athlete, hero shoe, hero stat. The crews that actually drive participation saw nothing of themselves in it.
We started from the pavement. The three-stripe mark was redrawn as infrastructure — lane markings, crosswalk bars, the painted line at the end of a route. Applied at architectural scale it reads as wayfinding before it reads as branding, which is exactly the point: the system is meant to look like it belongs to the street rather than to a campaign.
The palette abandons the expected energy colours. Lucid blue and core black come from the hours when people actually run — the blue dark before work and after it — with acid lime reserved strictly for data: splits, distances, pace, elevation. Colour carries information rather than mood.
Typography is a single tightly-tracked condensed grotesque, set enormous, with technical numerals lifted from race bibs. The voice underneath it is written to be shouted in a group rather than read alone. Nothing in the system needs a photographer to work; it survives being painted, taped, printed on a bib or projected onto a wall.
CAIO BARRETO
Creative Direction:
Caio Barreto
Design:
Júlia Bertoldi, Nara Vasconcelos, Kwame Osei, Marina Yuki
Motion Design:
Rafael Duarte, Ingrid Sollberg
Interactive Design:
Caio Bastos, Elif Demir
Strategy & Copywriting:
Priya Raghunathan, No Alves
Project Management:
Helena Braga
Account Direction:
Diego Fontenelle
Operations:
Sofia Krammer
Image Direction:
Yuri Kagawa, Bea Mendonça, Otto Lindqvist
Image Production:
Field Department, Praça Studio
Fonts:
Söhne Breit, Söhne Mono — Klim Type Foundry
Year:
2026
Brand Identity · Concept
Self-initiated concept work. adidas Runners is not a client of CAIO BARRETO. Imagery generated, not photographed.